// GeneralForceAssignStrategy.h: interface for the GeneralForceAssignStrategy class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_GENERALFORCEASSIGNSTRATEGY_H__5D1E3383_B371_4A0D_9287_F9CC1C89341C__INCLUDED_)
#define AFX_GENERALFORCEASSIGNSTRATEGY_H__5D1E3383_B371_4A0D_9287_F9CC1C89341C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "ForceAssignStrategy.h"

class GeneralForceAssignStrategy : public ForceAssignStrategy  
{
public:
	GeneralForceAssignStrategy();
	virtual ~GeneralForceAssignStrategy();

public:
	virtual BOOL Execute();
};

#endif // !defined(AFX_GENERALFORCEASSIGNSTRATEGY_H__5D1E3383_B371_4A0D_9287_F9CC1C89341C__INCLUDED_)
